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Gavinanimator
Добавлен 12 авг 2010
Revisiting Garry's Mod Maps with Friends #5
This time, I go on a drunk adventure with my friends to revisit some more old Garry's Mod maps.
The maps featured in this video were Hell's Resort, Hell's Prison, Hell's Island.
James: www.youtube.com/@micheal2003/videos
The maps featured in this video were Hell's Resort, Hell's Prison, Hell's Island.
James: www.youtube.com/@micheal2003/videos
Просмотров: 17
Видео
Revisiting Garry's Mod Maps with Friends #4
Просмотров 217 часов назад
Me and my friend James go on another journey to revisit old Garry's Mod horror maps on this channel. The maps featured in this video were Shadows: Chapter 1, Shadows: Chapter 2, Shadows: Chapter 3. James: www.youtube.com/@micheal2003/videos
Revisiting Garry's Mod Maps with Friends #3
Просмотров 147 часов назад
Me and my friend James go on another journey to revisit old Garry's Mod horror maps on this channel. The maps featured in this video were Death of the Dream 4: The Locked Door, Death House, Death House 2. James: www.youtube.com/@micheal2003/videos
Losing everyone... [Still Wakes the Deep - Part 4 - ENDING]
Просмотров 1514 дней назад
This didn't end well...
These monsters are insane! [Still Wakes the Deep - Part 2]
Просмотров 1114 дней назад
Rennick meets some big karma...
I'm hyped for this one! [Still Wakes the Deep - Part 1]
Просмотров 1514 дней назад
Finally playing the newest Chinese Room game!
Everybody's Gone to the Rapture - Part 3
Просмотров 914 дней назад
Full circles around every corner...
Doom 3: Resurrection of Evil - Part 3
Просмотров 1021 день назад
Doom 3: Resurrection of Evil - Part 3
Doom 3: Resurrection of Evil - Part 2
Просмотров 1321 день назад
Doom 3: Resurrection of Evil - Part 2
Doom 3: Resurrection of Evil - Part 1
Просмотров 1521 день назад
Doom 3: Resurrection of Evil - Part 1
Nice job ! But you missed the 4th sword in the pyramid.. When you get the big key, you have to beat again all bosses to open a big key door (the room at 1h 21'5") and get a small key that you use below the Ganon's room.
It was painfull to watch you select wrong teleport location again and again. I guess thats how you learn... Nice playtrough btw
how can you say the bunker is D tier, it has to be at LEAST B for these reasons: -the randomnes of the monster means your always in constant danger/you have to remain quiet at all times -random codes means every playthrough is different -plot twist where your best friend is the monster -creative ways to get through obsticles -safe room or home base -makes you think about how to ration your resources i.e should you use the generator or not -unlocking new codes makes you exited to see what knew items you can get -gives you means of self defense (pistol, shotgun, grenades, ect)
I seriously can't believe this is. It's always someone you least expect to be/has done.
I hated this game due to small spaces small corners NOT HUGE like the other games ??? Great story but just shit... all round very disappointed if I knew I would have never bought it for $69.95 plus tax...Everybody I knew hated it to... It also got a bad ratting from gamers ... If someone likes it well good for them Not me QUAKE 3 ARENA wow Doom old win 95 games wow The latest Doom Eternal WOW!!! You always get one....
22:45 I believe the word you’re looking for is tedious
Been really enjoying your silent hill play throughs. Keep it up man great channel 😊
Youre flying through these mfs 😭
*TRIVIA:* *At first when Alex gets off the stretcher, there's a clock in that room. It's the only clock in the game that seems to work, it wasn't even two o'clock in the morning yet. then there's an entity that's killing the doctors of the place, and when the protagonist tries to escape at 2:06 in the morning (time of the accident) something doesn't let him out of Alchemilla. so the nightmare begins within the nightmare, from there time's stopped and everything takes place in alex's childhood in S.Glen in the 80's. you'll see objects from alex's childhood scattered around the scenarios, and also relics such as old cars and public heritages. in this case this game is timeless.. (however there're endings where he actually escaped from Hospital)* *When you arrive in S.Glen, next to Dr.fitch's office there's the city bank with 4 lights on, 3 of which're bright and the last one's almost off (symbolizing the 4 families). Suggesting that the bank's still active with secret meetings, throughout the game the building remains linked with people on the premises arguing who knows what. It's one of the mysteries of the game that everything's abandoned but the financial part of the city's still in full swing! kidnappings have become a kind of business...* *if you look at alex's house from the outside, it's empty giving the impression that the shepherds have moved but when you enter the house, it's fully furnished but completely abandoned (the mirrors still reflect no furniture inside). looking through the backyard in the kitchen part this becomes more apparent (giving a paranormal air of the house being an ancestral ghost of the city).* *the woman locked in the hotel can also be the manifestation of alex's mother living in the world of the dead and him living in the world of the living, both're separated by a hole in the door that looks like the mouth of a monster. the 3 memories illustrate "the day of the accident" and why his mother was catatonic, it's implied that she committed suicide with that old gun and alex's at his doorstep talking to her. there're layers of SH that you can only reach if you're dead.. (there're also indications that it was curtis who built the machine that Lillian is trapped in, then it's possible to see his mother's corpse smiling.. of relief perhaps)* *in the dr.fitch office there's an underground passage that leads to SH, this otherworld passage's the mix of a hospital and the institution that alex's in at the beginning of the game. some hallways're the same as the protagonist walks in the prologue. It's also more apparent that Alex's exploring the characters' minds and their memories\secrets..* *this game starts in the late afternoon and culminates in a red dawn, it's notable that there's a change of climate similar to the original games. it was the first time anyone came out during the otherworld outdoors, alex was the only protagonist who saw the parallel world from the outside.* *There're Alex's toys locked in the attic of the house (also in the audio of the tape, Alex's father tells him to "go down the stairs") implying that Alex was locked in the attic and forced to sleep alone there (a dark place full of spider webs and venomous animals) in the infernal version, there're 4 monsters that represent each member of the family (in the attic there're 3 schism which're the dead Josh, the catatonic mother and Alex crouched in the corner of the attic) and in the lower part of the house there're the more aggressive schism who is alex's father. What confirms this symbolism're the four mannequins that're in the same position (including one lying down and the other propped up in the corner).* *if you analyze the drawings and read the descriptions, it's understood that there's an urban legend in S.Glen related to the lake (that's why the docks gate's sealed) by an alleged man who threw himself into toluca lake years ago, this story was told to scare the local children and this collective fear manifests itself as the executioner that exists in the game. So in the part where alex's with josh at the lake, james's still decomposed there in the depths and on the other side of the lake's possibly the abandoned car with a dead body locked in back seat. James' wife belongs to the same family tree as Alex (The Shepherds) although they're not related (in a promotional diary: Alex's mother was invited to attend a funeral for a childhood friend, but the funeral never took place) There's a misterious tomb named "someone's wife" in the Dargento Cemetery, but this grave has never been used. (The shepherd family mausoleum is not found in S.Glen, only the other 3 families. However, there's an abandoned mausoleum in central SH)* *Next to Curtis' junkyard's an abandoned mine that possibly became a secret passage to SH in the final stage of the game. The lair was where people were taken to be tortured and killed by order. it's located in the basement of the church, the only sacred place in the city where it's not affected by the other world. In Curtis' warehouse, many belongings of everyone who lived in the city're hidden and also the special clothes that Curtis wore.* *There're x-rays in alchemilla that show injuries that the protagonist suffered at the end of the game (including the brother and judge) means that this game's upside down: it starts at the end and ends at the beginning, if you reverse the acts, it's alex going from the day of the accident to the hospitalization in alchemilla in the prologue. crazy huh? (Travis was tasked with transporting the patient since he was familiar with Toluca County and worked at Brahms Station, Alex's parents lied to the city that he was promoted to the army so they wouldn't lose their last son) still characteristic the journey starts in a way and turns into a whirlwind.. there's a real pyramid involving judges, politicians, doctors and police forces\dynastic families (as if everything happens in our world and not just in a nightmare).* The layers of Alex personality are represented by fog (sadness) and coming from the other world (hatred esentment), how he feels at every moment depending on what is discovered evealed. This game is introspective as f00k! more than it seems...
Neat
“The whole area has been silent hilled”. 😂 So true tho of exploring these games without a walkthrough. Just holes everywhere.
Porque soplas el micro?
Solid start to the video. That fairy gave it's life to save yours. Do you understand? -Yes. -Not at all.
L opinion
That now makes 37 of my favorite RUclipsrs criminals. I watched him while I was 14 to 15. Hearing this is just straight heartbreaking. But what else is new...
Heyo, thanks for playing my hack This is quite a surprise, still seeing people playing this old hack of mine. It just so happens that I worked on a newer version some days ago (cause of some friends), which hopefully fixes some bad things. If you want to play it, I can send you a link for the newer version (I still need to update the official post, but there are a few thinks I want to add). Your safefiles should work for both versions, so no worrys there
No problem! A Link to the Past is my favorite Zelda so playing rom hacks for the game is something I love to do. And despite all the peeks of frustration you probably saw out of me, I have been enjoying this one overall. I have definitely noticed some pretty cool design choices so far. I especially really like the idea of Dark World portals. And yeah, I'd love to see the updates you made!
I always thought Aganhim was pronounced that way too! Had the same problem with Girahim when Skyward Sword came out, haha!
What's the "link to the Patch"? 😛 Thanks!
Thanks for reminding me! It'll be in the description.
Did you ever realize, that the one ruppee chest is a shortcut to the boss? ^^
Amnesia The Bunker at D it deserves at least B I understand it's hard 2 complete when the monster is always lurking about qnd there's not many checkpoints but other than that it was fantastic and this was the only Amnesia game where it was that terrifying I was scared 2 move
Sup
Do you not recognize those shadow things 5:11 or 5:12 10:47 or 10:48 12:20 and how did you not see one right over there down the hallway 9:05 or 9:06
Silent Hill 3 is legitimate nightmare fuel compared to Silent Hill 2. It was more direct horror whereas Silent Hill 2 was psychological. Both phenomenal games in my opinion, and while I prefer Silent Hill 2, I’ve always loved 3. Hope you enjoy it too
SH4 was pretty bad compared to 1, 2 and 3. In fact, 4's poor reception from fans and critics, as well as it's seriously bad sales (only making a small fraction of what previous entries made), were what caused Konami to sell the rights to the franchise. They said that after SH4's poor reception and sales, they no longer believed the franchise to be profitable. That was mostly the fault of Konami management, however, as SH4 was never intended to even be a SH game. Their was another game which was 3/4 of the way through development that got canceled because Konami didn't think it was up to their quality standards. Two years after that, someone from Konami management decided to have a team of people alter that existing game and turn it into a Silent Hill title. A lot of work was done to it but it still never felt like a SH game. It's quality was lacking, it's controls were a mess, it's graphics were bad and it used sound effects from previously existing Konami games. That scream in the apartment (in the beginning) was taken from PS1 Twisted Metal games. SH4 also broke the lore of SH which made it not canonical to the first three games. It's cool that some people had fun with it but you're going to notice a big difference with the original three games. 1, 2 and 3 all being made by the same core developers who people often refer to as Team Silent. SH4 was not (no matter how much people try to tell you otherwise). There were a few people that stayed on for SH4 but over 90% of Team Silent disbanded after the completion of SH3. In fact, only two people from the original team did anything hands-on with SH4.
Sh4 actually recieved favourable reviews from critics and fans alike back in the day and silent hill was never much of a seller since like half of mainline resident evil has outsold this franchise combined. Also the SH4 was never meant to be a silent hill game is also a myth, it was confirmed it was always meant to be a silent hill game years ago, sure the game could have been a possible spinoff but I doubt it coming from Konami funding it. I just wanted to clear up all the misinfo, Konami was just never satisfied with the sales of any silent hill not just 4 which is why they sold it to western studios , see if they can make the design far more appealing, which they failed at.
Not one single thing you said here is true. You really don't know what you're talking about.
The Bunker last? And A Machine for Pigs first? I don’t agree with the opinions but it’s good to see someone with a different perspective
yeah it feels like an april fools or an "opposite day" video
You inspired me to reinstall the game,so I'm playing along with you..
Didn't you get the third lens?, the green one. You should equip it, then you can rotate them for multiple effects.
The poison effect is what the purifying embers are for.
This game was designed to be played with a controller. It's much easier to play that way. I played this game before,mask of the luner eclipse. I'm having a hard time with that one.
Keep it up
really cool gameplayy!!!💯
This video was super interesting, but how in the heck is the Shotgun Carousel one of the “weakest traps in the whole series”??? It’s literally in my top 5, it’s absolutely brilliant, so ngl I got a little offended there 🤣 but other than that, love the video!
Great video! I loved this movie. You’re really underrated.
Raedwulf is innocent. Veronica is a liar. He was found not guilty.
Love silent hill
Cry Of Fear is Amazing dude
Dude a was watching your cry of fear custom campaign from 8 years ago and din't think you was still posting
An unusual opinion, but a welcomed one 👍🏻
Hey man just found your account. id totally watch a silent hill letsplay peferably 4
Heres how i would rank them. S: Saw 2, Saw 3, Saw 6, Saw X A: Spiral, Jigsaw, Saw B: Saw 4 C: Saw 3D D: Saw 5
I love this series
Congrats, I know this game was a pain in the ass.
Had you in the background while playing this. I'm not looking forward to this dungeon after seeing how it got to you at 27:00. Still personally a great game with some rough edges.
I know you beat this already but you have a ounch in v1.23 that stuns them. I might not of seen you use ht yet though
Zscream is the current download needed to make a hack for this game. You also need the rom but make a copy of the rom first so you dont have to redownload it if something goes terribly wrong 😅
4 minutes in and i love the energy.
I see you finished this but im down to watch since im trying my hand at it. Super hard for sure and i look forward to seeing how to roll eith the punches
10:30 best stuff starts
honestly i really like william's game in saw 6. like yeah the forced deaths put it at direct odds with john's whole mindset, but they have a purpose in putting william face to face with more brutal, literal interpretations of his own policies. in this way the traps themselves don't bother me as much as they're meant to be more symbolic rather than just inflicting pain.